A low-latency LRU approximation cache in C++ using CLOCK second-chance algorithm. Multi level cache too. Up to 2.5 billion lookups per second.
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Updated
Jan 18, 2024 - C++
A low-latency LRU approximation cache in C++ using CLOCK second-chance algorithm. Multi level cache too. Up to 2.5 billion lookups per second.
This repository contains the Python Programs for various algorithms of Operating Systems
Trace-driven cache memory simulator with LRU, MRU, RR and Belady replacement policies.
These are the Python implementations of FIFO, LRU and OPT page replacement algorithms
High performing caching package for node/javascript
golang-lru,simple switching between LRU,Cache,TwoQueueCache and ARCCache.
Memory management simulator, using Hashed Page Table. Page Replacement Algorithms: Least Recently Used (LRU) and Second Chance.
Simulation of Virtual Memory Paging Algorithms
Asynchronous cache that implements Least Recently Used (LRU) - Clock - Second Chance algorithm with O(1) hit O(1) miss complexity. This Async cache hides latency of cache-misses behind each other and behind cache-hits.
A threadsafe map-like container implementing a least-recently-used cache
This is an implementation of the Least Recently Used (LRU) page replacement algorithm.
A direct-mapped cache for variable-length arrays with least recently used replacement and static allocation.
A straightforward implementation of a least recently used (LRU) cache using JavaScript's Map 🗺️
A C program that simulates an L1 cache. Uses the Least Recently Used replacement policy. Set associative.
Implementation of some advanced caching policies
"Implementation of Virtual Memory available in operating systems"
In-memory LRU Cache implementation using multiple Design Patterns
A thread-safe, hash-mapped LRU cache instance
A configurable two-level cache (for caching Objects). Level 1 is memory, level 2 is filesystem. One can specify cache strategies and max sizes of both levels 1 and 2. Three cache replacement policies have been set: Least Frequently Used, Least Recently Used, Most Recently Used.
Template implementation of a dynamically memory allocated linked list cache using the least recently used (LRU) algorithm.
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