game engine and framework written in luajit
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Updated
Dec 29, 2022 - Lua
game engine and framework written in luajit
A modern LuaJIT binding for raylib (also available at https://gitlab.com/TSnake41/raylib-lua)
Planimeter Game Framework - LuaJIT FFI-based game development framework for Lua
A sample GUI Lua REPL, showing how to bundle LuaJIT into a self-contained MacOS app
luajit based OpenGL and Vulkan rendering sandbox
pure luajit ffi socket bindings for unix and windows
LuaJIT FFI bindings for the Tiny C Compiler
Reimplement luafilesystem via LuaJIT FFI with unicode facilities
LuaJIT FFI bindings for Chromium Embedded Framework (**UNSTABLE**)
LuaJIT FFI bindings for libiconv - Character encoding conversion in OpenResty
c-api for imgui and implementations programmatically generated (https://github.com/ocornut/imgui)
A LuaJIT-based interface to libclang
openresty luajit ffi bindings for libbzip2 - bzip2 compress library
Utilities for generating LuaJIT FFI bindings
wpa_supplicant client library for LuaJIT
Deprecated, replaced by https://github.com/lalawue/ffi-http1-session
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