Library of procedural generation code for use in Unity
-
Updated
Apr 25, 2023 - C#
Library of procedural generation code for use in Unity
Generate thread-safe, type-safe Go maps
Python programm showing A* path finding on quadtree representation of a 2D map.
Hallelujah Mountains for Minetest (runs with or without a normal terrain mapgen)
Biome system experiment for Minetest. Work in progress.
Generates a planet with basic climate simulation, city placement, Wavefront OBJ/SVG/PNG export, leaflet server, etc. WIP!
Far Glitch Land: Add glitchy-looking lands at the edge of the world
Minetest mod that adds an idle_emerge command for emerging large map regions without interfering with ongoing gameplay
Generates 2D maps using the Cellular Automata algorithm
Add a description, image, and links to the mapgen topic page so that developers can more easily learn about it.
To associate your repository with the mapgen topic, visit your repo's landing page and select "manage topics."