Simple high-level language for writing Internet Computer canisters
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Updated
Dec 23, 2024 - OCaml
Simple high-level language for writing Internet Computer canisters
A scalable video sharing service.
Blocks. An online drag-and-drop smart contract builder.
A curated list of Motoko code and resources.
In this course, students will learn about the fundamentals of blockchain technology as well as the cryptocurrencies built on top of it. Module 1 serves as an intro to the concept of blockchains, cryptocurrencies, limitations of these services, and payment channels. Module 2 explains tokens and gives students the opportunity to experiment with an…
Multiplayer Reversi Game on Internet Computer
Next.js Internet Computer Starter Template
In this course, students will learn how to develop web applications on the IC and ultimately implement an open auction platform similar to eBay. Module 1 serves as an intro to this unit, providing a primer for web development by reviewing canister messaging, HTTP requests, cycles, and autonomous canisters. Module 2 introduces students to the ide…
Learn Motoko by building your DAO on the Internet Computer in 7 days
Starter project for Vite + React + TypeScript + Motoko
An on-chain game server protocol weaving together ICP games into one universally accessible database, supercharged with modular game logic, composable data standards, and customizable access control for interactions across game worlds. With additional features for payments, minting, and burning.
An advanced starter project for interacting with Ethereum on the Internet Computer (Beta)
Package manager for the Motoko programming language
In this course, students will learn about the basics of protocols, understand how core protocols create the internet as we know it, and develop a high-level conception of the Internet Computer Protocol. Using this knowledge, students will implement their own version of DNS and a basic banking application on the Internet Computer. Module 1 serves…
In this course, students will learn about the foundational elements of data structures as well as how they work on the Internet Computer. Module 1 serves as an intro to this unit, providing context for data structure design and the tradeoffs to consider when weighing which to use in certain projects. Module 2 and 3 explore the distinction betwee…
A platform for discovering games, deploying game builds to smart contract canisters, creating NFT & Token collections, airdrops, payments, in-game minting & burning, configuring World smart contracts and more.
Latest iteration of the IC Avatar tutorial application
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