Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
-
Updated
Dec 25, 2024 - C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
This project maintains a list of up-to-date resources that come with Multi Theft Auto.
Connects MTA:SA servers and Discord channels by sending messages/commands back and forth
Roleplay mode for Multi Theft Auto: San Andreas; built for MTA 1.0.x
Pathfind Module for MTA:SA-Server
The official PHP SDK for the Multi Theft Auto Web Interface.
MTA:SA debugger and unit testing framework
Unofficial Docker image for Multi Theft Auto: San Andreas game server
Handling Editor - to get the resource, press the "releases" link below
This project maintains a selection of modules that can be used with Multi Theft Auto.
Node.js library for interaction with Lua scripts running on MTA:SA server, via the built-in HTTP interface
Search and streaming API designed for a Multi Theft Auto server
A resource for server bootloading and resource keep-alive for a Multi Theft Auto server
Redis Module for MTA:SA-Server
Simple scripts to use Discord Webhooks in Multi Theft Auto: San Andreas
Roleplay Gamemode for MTA:SA
A tool to prove others that you can play.
(CE)GUI property editor resource for the Multi Theft Auto: San Andreas multiplayer
JWT Module for MTA:SA-Server
Add a description, image, and links to the multi-theft-auto topic page so that developers can more easily learn about it.
To associate your repository with the multi-theft-auto topic, visit your repo's landing page and select "manage topics."