🎓 Collective is a shared library with common code for all of Serilum's mods.
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Updated
Apr 16, 2025 - Java
🎓 Collective is a shared library with common code for all of Serilum's mods.
🧑🌾 Gives all villager entities a default or custom name to liven up the world.
📦 Give all new players joining the world configurable starter gear, items and/or potion effects. It can overwrite the initial inventory, or add the items after. Compatible with FTB Team Islands.
📚 Automatically refills the player's hand when using the final item if a replacement exists.
♾ Prevents villager trades from locking up, making them always available. Trade away!
💰 Patches the anvil to set the default level cost, material cost and percentage repaired.
🌲 Harvest full trees and huge mushrooms instantly with an axe. Includes fast leaf decay and sapling placement. Also works for warped (nether) trees. Become a master tree chopper quick in no time.
🔆 [Client] Press G to toggle the brightness/gamma in-game to maximum and get night vision.
🏙 Sets the spawn point in a new world to the center of a village.
📸 [Client] Takes a screenshot every time an advancement is achieved. Document your progress!
🗿 Adds a configurable chance for mobs to drop their head, using vanilla resources only.
🚪 Automatically opens doors around the player and closes them with a configurable delay.
💾 Creates back-ups of player inventories before death, which can be loaded via commands.
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
🏃 Sprint and walk while crouching/sneaking at the speed of as if you weren't.
🐷 Gives all piglins a default or custom name to liven up the world.
✏️ Add any extra item drops to entities via commands and config, drop chance supported.
🤖 Automatically makes all or specific players OP in server environments when they log in.
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