C++ library for ODE integration via Taylor's method and LLVM
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Updated
Dec 22, 2024 - C++
C++ library for ODE integration via Taylor's method and LLVM
N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.
C++ SPH/N-body library and standalone GUI application, mainly designed for astrophysical simulations
A simple gravitational N-body simulation in less than 100 lines of C code, with CUDA optimizations.
Modern astrophysics and cosmology particle-based code. Mirror of gitlab developments at https://gitlab.cosma.dur.ac.uk/swift/swiftsim
A small but powerful nbody gravity simulator with a built-in renderer
Python library for ODE integration via Taylor's method and LLVM
N body gravity attraction problem solver
Script written in Python to integrate the equations of motion of N particles interacting with each other gravitationally. The script computes the equations of motion and use scipy.integrate to integrate them. Then it uses matplotlib to visualize the solution.
GPU-accelerated N-Body particle simulator with visualizer.
N-body simulation using bevy and bigbang crates
Propagate the evolution of large number of orbiting objects while detecting reliably conjunctions and collisions.
C++17 N-body Barnes-Hut on heterogeneous hardware architectures
N-body simulation made with C++ and OpenGL
This is Nbody6++GPU, an N-body star cluster simulation code, maintained by Rainer Spurzem and team.
Generates initial conditions for cosmological N-body simulations, optionally applying Particle Linear Theory corrections.
An n-body visualization in C++ using OpenFrameworks 🌟💥
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