Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
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Updated
Nov 6, 2024 - C#
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
A Matchmaking with Multiplay Unity example project. Implements the Unity Matchmaking and Multiplay SDK to create an end to end matchmaking game experience.
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