The Classical Pac-man's game. Wrote on C++11 using the SFML library.
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Aug 29, 2018 - C++
The Classical Pac-man's game. Wrote on C++11 using the SFML library.
Make a simple pac man game in Windows Form with C#
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Pac-Man game in Wolfram Mathematica.
Developed and implemented a Reinforcement Learning Deep Q-Network (RL-DQN) that learned to play Pac-Man from its experience using a Convolutional Neural Network (CNN) trained on screen images as input.
Pymac is an adaptation of the pac-man game in python.
Pac-Man game using the Pygame library in Python
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Implemented reinforcement learning algorithms, including Value-Iteration and Q-Learning, for a 2D grid world Markov Decision Process resembling a Pac-man game. Also applied the Mini-Max algorithm and common path-planning techniques such as A*, Dijkstra, and bidirectional search.
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