Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
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Updated
Mar 9, 2025 - C#
Tool extension for the Unity Editor that enables easy access to the player preferences over a simple UI.
Edit the Among Us playerPrefs, gameHostOptions, playerStats and regionInfo files! Custom Host Settings, character customization and modified server selection!
Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.
Secure PlayerPrefs Library for Unity3D
Advanced Version of Unity PlayerPrefs
Easy cross-platform data saving and loading for Unity
⚽ Hit Rush - Unity Android 2d game
A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.
A little tool to manage Player Preferences from Unity Editor
Defold Native Extension for reading Unity PlayerPrefs
A local persistence library as an alternative to UnityEngine.PlayerPrefs, for .NET and Unity.
A simple e-banking simulator with unlimited realtime account creation and monetary transactions including virtually monetized funds generator
This program is designed to manage persistent data storage for a Godot 4.2 game, similar to the PlayerPrefs system in Unity. It leverages the FileAccess class to read and write data to a configuration file located in the user directory. This ensures that data is saved across sessions and can be accessed globally from any script within the project.
Leap Motion을 활용한 모션 인식 Unity 게임 프로젝트. 10종의 미니게임으로 구성된 실시간 제스처 기반 피지컬 인터랙션 콘텐츠입니다.
Once Data Manager is temporary data management utility kit for Unity.
It's just like PlayerPrefs with more control and easier to handle.
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