A bunch of different graphics algorithms implemented in c++
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Updated
Jun 19, 2017 - C++
A bunch of different graphics algorithms implemented in c++
Computer Graphics - Lab assignments
Neste repositório encontra-se todos os códigos das aplicações desenvolvidas no decorrer dos ICV's
A CPU renderer using z-buffer scan line algorithm
Some algorithms that I have learnt in computer graphics course
Rasterization application developed with Windows Forms.
This repository contains a project carried out as part of the course "Computer Graphics" at the Warsaw University of Technology. It covers topics such as surface modelling using Bezier curves and Bernstein polynomial, filling triangles using scan-line and Phong lighting model.
Implementation of the Flood Fill Algorithm using Cpp and Python with image
Wavefont OBJ. viewer application with rasterization and shading utilizing only CPU.
Simple 2D Graphics Library from scratch in C
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