Modular node graph based noise generation library using SIMD, C++17 and templates
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Updated
Sep 19, 2024 - C++
Modular node graph based noise generation library using SIMD, C++17 and templates
A texture maker tool for Unity.
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
The sources for our intros up to and including Chaos Theory
🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.
Real-time procedural generation of maps, textures, terrain, planets and more!
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
AI based all-in-one character generator Blender plug-in. This project contains unofficial updates for the CEB_ECON Blender add-on.
Generates 3d noise texture
blender addon, make blender to realtime render workflow smooth
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
An extension of NeuS: when exporting the mesh, the color of the vertices will also be given
A bundle of apps. Previously available as separate containers, now bundled into one.
Implementation of the paper "Patch-Based Optimization for Image-Based Texture Mapping"
Generating procedural textures
This is an application designed for converting .d3dtx textures (Telltale Tool Textures), to standard .dds (Direct Draw Surface). It can also convert a .dds back into a .d3dtx for texture mods for a Telltale Tool Game.
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Wanted to figure out my skin undertones
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
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