Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.
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Updated
Jan 22, 2024 - C#
Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.
Automate UPM package releases for Git repositories containing Unity plugins.
Unity Missing Scripts Finder Editor Tool
The tool is designed to accelerate the creation of game builds for various platforms, as well as to simplify the use of different Scripting Define Symbols in different builds.
Android SDK/Library/Plugins (aar) for Unity Developers
Add a description, image, and links to the unity-plugins topic page so that developers can more easily learn about it.
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