A set of useful code stuff for Unity
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Updated
Sep 21, 2024 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
A set of useful code stuff for Unity
A fully working dark mode mod for Unity Editor on Windows (Dark Title Bar + Menu Bar + Context Menu)
In 2020, I am sharing the C# codes of the game 2048, which I wrote as an amateur and is still live on the Play Store.
A sample 2D project for CSSE-4900.
Samples from the slides for CSSE-4900 Game Design, Development, and Tools.
A versatile in-game debug console with built-in commands, logging messages, and a regex-based hint system.
Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform
A categorized collection of awesome Unity open source on GitHub (800+)
A little bit overkill toggle button UI for Unity Engine
Simple Scene Switch Timer (Text Legacy) & (Text Mesh Pro)
Simple cleanup script for Unity projects.
Tool for taking general screenshots of the Game window in the Editor.
Unity: Recall an object's movement with its position and rotation reversed.
Trigger events while the button is pressed
Easy camera control for player/any other object
A custom scene loader inspector component that makes it really easy to load unity scenes
Simple command line argument parser for Unity
An in-editor, modular tool to make Unity game builds easier and more convenient
🌀 Unity script used for smooth and customizable object rotation with gyroscope (initially configured to rotate x and z axis using x and y axis of gyro but can be easily edited). It include initial calibration with offset, rotation speed (Time.deltaTime * velocity), smoothing parameter editable in Unity inspector and debug overlay.
Created by Unity Technologies