A sample project explaining the usage of singleton object to hold global game state.
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Updated
Sep 17, 2024 - C#
A sample project explaining the usage of singleton object to hold global game state.
2D Mobile Game Project with Unity Game Engine
This project contains a set of eight particle effects for use in Unity projects.
My first try on making a Unity game by myself. Tree Jump has mechanics from both Doodle Jump and Flappy Bird.
Shooter
My modular and flexible Wave/Pool/Spawn system.
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