A Utility AI for C# and Unity
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Updated
Jul 15, 2021 - C#
A Utility AI for C# and Unity
A Utility AI for C# and Unity
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity
A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.
A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.
Minimal HTN AI implementation for Unity3d.
Minimal HTN AI implementation for Unity3d.
behaviour tree library implemented in rust
behaviour tree library implemented in rust
😀 Utility-based AI library written in Haxe
😀 Utility-based AI library written in Haxe
Utility-based AI plugin for UE4
Utility-based AI plugin for UE4
Demonstration for Needs AI, a utility-based AI library written in Haxe
Demonstration for Needs AI, a utility-based AI library written in Haxe
A modular utility-based AI for Unity.
A modular utility-based AI for Unity.
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