DEPRECATED - check out https://github.com/tommybazar/TBRaymarchProject for a much improved version!
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Updated
Nov 11, 2020 - C++
DEPRECATED - check out https://github.com/tommybazar/TBRaymarchProject for a much improved version!
The main idea of remote rendering is to distribute the rendering onto multiple nodes. A client splits its screen into multiple tiles, and each buffer for each tile is calculated by a different node. These calculated buffers are stacked back together by the client and it calculates the final illumination.
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