Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
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Updated
Nov 10, 2024 - TypeScript
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Learn wgpu 中文版
Tutorial: Rust wgpu graphics programming on native devices and the web.
A WebGPU Shading Language parser and reflection library for Javascript.
A visual Deep Learning Framework for the Web - Built with WebGPU, Next.js and ReactFlow.
WebGPU Shading Language grammar for tree-sitter parser
Shaders and other small Bevy examples
WGSL plugin for IntelliJ and CLion
A minimal OpenCL, CUDA, Vulkan and host CPU array manipulation engine / framework.
Large-scale 3D graph vis software written in Rust.
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