Praphics of PCCCommunity streams.
WARNING: Always under heavy development, use caution when you want to use this in production env.
- Background pictures are provided by unsplash.
- Animations are done with anime.js
- Fonts and Icons(Material Icons) are loaded from Google Fonts.
- Styled via tailwindcss.
- Some resources are made by TPC3 members.
- And of course, nodecg is used for our graphics.
- You can import BGM status from almost any players using your own script and our API.
- Tested with MPD and Mopidy.
- Use json files to change queue scene notifications and each info of event frames.
- check
examples/
for more details.
- check
- This graphics uses some videos and canvas, so be careful to computing resources!
- When you develop or capture(not using browser source of OBS...etc) be sure to use Chromium-based browsers.
- This is not intended for example of making nodecg graphics.
Trust me - Source codes are worst over any graphics by others.
docker run -p 9090:9090 ghcr.io/tpc3/nodecg-pcccommunity
Attach volume to save files.
General advice - apply auth before opening to public!