PureVN is a mod to optionally eliminate all non-visual novel elements in Sunrider Academy for a nice, smooth, non-carpal-tunnel-inducing story. As with any game mod, make sure to backup your saves before installation for maximum safety measures.
As of v2.0.0.0, PureVN supports the Sunrider Academy Mod Interface. Also as of v2.0.0.0, PureVN cannot be enabled or disabled without starting a new game. The benefit, is any game played without PureVN Mode, will function perfectly even after uninstalling the mod.
When starting a new game PureVN will ask you if you want to enabled PureVN Mode just before choosing your character class. If you have Sunrider Academy Mod Interface installed, then you can access PureVN from the Mod menu instead. There are also console commands to change the Choice Outcome setting at any time:
purevn.choice_outcome = True # Enable Choice Outcome if PureVN Mode is enabled.
purevn.choice_outcome = False # Disable Choice Outcome if PureVN Mode is enabled.
purevn_status() # Display whether PureVN Mode or Choice Outcome are enabled
Choice Outcome allows the player to choose the outcome of scenarios that are normally fixed in PureVN Mode, and rely on character stats in the normal gameplay. This allows you to encounter more unique dialogue than you would with fixed high stats. Making use of Choice Outcome will allow the player to access every bad end aside from hospitalization due to sickness.
PureVN will not interfere with gameplay when PureVN Mode is disabled. If gameplay while PureVN Mode is disabled is different in anyway, then please report it in the issues section.
Installing is as easy as dragging the game/
folder in zip file into the %INSTALLDIR%/
directory and choose to merge the folders.
Uninstalling requires you remove the %INSTALLDIR%/game/mods/purevn/
folder. Do not delete the mods
folder if you have other mods installed.
Note: Installing PureVN will render any saves played with PureVN Mode non-functional. They will crash the game moment you load the save.
First you must download rpatool and place the script in the root project directory. After that, building is as simple as running python make.py --build
.
To deploy the Ren'Py script(s) and archive(s) to an installation directory, create deploydir.txt
and list each location to deploy to on a separate line. Lines can be ignored by prefixing them with >
. These files must direct to the %INSTALLDIR%/
folder, and not a subfolder of the game. Use the following switches when running make.py
for deployment:
usage: python make.py [-b|-d|-dbg|-c] [-o [OUT='deploydir.txt']]
A python script for comiling Ren'Py mods.
optional arguments:
-b, --build Build modules and rpas.
-d, --deploy Build and deploy modules and rpas.
-dbg, --debug Deploy source files and rpas.
-c, --clean Cleanup all deployed files (except large rpas).
-o OUT, --out OUT Specify the file listing directories to deploy to.
-h, --help Print this help and exit.
You may only pass up to one [-b|-d|-dbg|-c|-h] switch to make.py. In the 'OUT'
deployment file, lines starting with '>' are ignored.
Auto-Activity is the logic implemented to decide where to go during each activity in order to encounter all events. The decisions made are based on information gained from tomak's Steam Guide. Auto-Activity does not perform any activity during the first 2 hours on days off.
- Common Route:
finished
Ava Route:
finished
Asaga Route:
finished
Chigara Route:
finished
Sola Route:
finished
Choice Outcome allows the user to choose the outcome of scenarios that are normally fixed in PureVN Mode. This allows you to encounter more dialogue choices than you would with high stats.
- Competitions:
finished
- Exams:
finished
- Election:
finished