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Merge pull request #2 from williamwong/master
AEC Technology Hackathon 2016
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############################################################################### | ||
# Set default behavior to automatically normalize line endings. | ||
############################################################################### | ||
* text=auto | ||
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############################################################################### | ||
# Set default behavior for command prompt diff. | ||
# | ||
# This is need for earlier builds of msysgit that does not have it on by | ||
# default for csharp files. | ||
# Note: This is only used by command line | ||
############################################################################### | ||
#*.cs diff=csharp | ||
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############################################################################### | ||
# Set the merge driver for project and solution files | ||
# | ||
# Merging from the command prompt will add diff markers to the files if there | ||
# are conflicts (Merging from VS is not affected by the settings below, in VS | ||
# the diff markers are never inserted). Diff markers may cause the following | ||
# file extensions to fail to load in VS. An alternative would be to treat | ||
# these files as binary and thus will always conflict and require user | ||
# intervention with every merge. To do so, just uncomment the entries below | ||
############################################################################### | ||
#*.sln merge=binary | ||
#*.csproj merge=binary | ||
#*.vbproj merge=binary | ||
#*.vcxproj merge=binary | ||
#*.vcproj merge=binary | ||
#*.dbproj merge=binary | ||
#*.fsproj merge=binary | ||
#*.lsproj merge=binary | ||
#*.wixproj merge=binary | ||
#*.modelproj merge=binary | ||
#*.sqlproj merge=binary | ||
#*.wwaproj merge=binary | ||
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############################################################################### | ||
# behavior for image files | ||
# | ||
# image files are treated as binary by default. | ||
############################################################################### | ||
#*.jpg binary | ||
#*.png binary | ||
#*.gif binary | ||
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############################################################################### | ||
# diff behavior for common document formats | ||
# | ||
# Convert binary document formats to text before diffing them. This feature | ||
# is only available from the command line. Turn it on by uncommenting the | ||
# entries below. | ||
############################################################################### | ||
#*.doc diff=astextplain | ||
#*.DOC diff=astextplain | ||
#*.docx diff=astextplain | ||
#*.DOCX diff=astextplain | ||
#*.dot diff=astextplain | ||
#*.DOT diff=astextplain | ||
#*.pdf diff=astextplain | ||
#*.PDF diff=astextplain | ||
#*.rtf diff=astextplain | ||
#*.RTF diff=astextplain |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio 14 | ||
VisualStudioVersion = 14.0.25420.1 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Spectacles.Net", "Spectacles.Net\Spectacles.Net.csproj", "{BBC112A9-8B9F-4ECB-930A-28121A7ABD5C}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Any CPU = Debug|Any CPU | ||
Release|Any CPU = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{BBC112A9-8B9F-4ECB-930A-28121A7ABD5C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
{BBC112A9-8B9F-4ECB-930A-28121A7ABD5C}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
{BBC112A9-8B9F-4ECB-930A-28121A7ABD5C}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
{BBC112A9-8B9F-4ECB-930A-28121A7ABD5C}.Release|Any CPU.Build.0 = Release|Any CPU | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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src/Spectacles.Net/Spectacles.Net/BaseSpectaclesExporter.cs
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using System.Collections.Generic; | ||
using System.IO; | ||
using Newtonsoft.Json; | ||
using Spectacles.Net.Data; | ||
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namespace Spectacles.Net | ||
{ | ||
/// <summary> | ||
/// An abstract base exporter class that holds an instance of the | ||
/// SpectaclesContainer class and provides hooks to attach data to | ||
/// the properties of the Spectacles container. The class should be | ||
/// extended by individual exporters, providing custom implementations | ||
/// and logic that is unique to the individual application platforms. | ||
/// </summary> | ||
public abstract class BaseSpectaclesExporter : ISpectaclesExporter | ||
{ | ||
private readonly SpectaclesContainer _container; | ||
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protected BaseSpectaclesExporter() | ||
{ | ||
_container = new SpectaclesContainer | ||
{ | ||
metadata = new Metadata(), | ||
geometries = new List<SpectaclesGeometry>(), | ||
materials = new List<SpectaclesMaterial>(), | ||
obj = new SpectaclesObject() | ||
}; | ||
} | ||
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/// <summary> | ||
/// Provides Metadata object to add additional information | ||
/// </summary> | ||
/// <param name="metadata">A Metadata instance</param> | ||
public abstract void OnAddMetadata(Metadata metadata); | ||
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/// <summary> | ||
/// Provides SpectaclesGeometry list to add geometry to | ||
/// </summary> | ||
/// <param name="spectaclesGeometries">List of SpectaclesGeometry objects</param> | ||
public abstract void OnAddGeometries(List<SpectaclesGeometry> spectaclesGeometries); | ||
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/// <summary> | ||
/// Provides SpectaclesMaterial list to add materials to | ||
/// </summary> | ||
/// <param name="spectaclesMaterials">List of SpectaclesMaterial objects</param> | ||
public abstract void OnAddMaterials(List<SpectaclesMaterial> spectaclesMaterials); | ||
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/// <summary> | ||
/// Provides SpectaclesObject to add scene objects to | ||
/// </summary> | ||
/// <param name="spectaclesObject">A SpectaclesObject instance</param> | ||
public abstract void OnAddSpectacleObject(SpectaclesObject spectaclesObject); | ||
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/// <summary> | ||
/// Execute JSON serialization | ||
/// </summary> | ||
/// <param name="path">File to save JSON to</param> | ||
/// <returns></returns> | ||
public virtual string ExportToJson(string path) | ||
{ | ||
// Execute custom implementations of adding to SpectaclesContainer | ||
OnAddMetadata(_container.metadata); | ||
OnAddGeometries(_container.geometries); | ||
OnAddMaterials(_container.materials); | ||
OnAddSpectacleObject(_container.obj); | ||
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// Serialize SpectaclesContainer to JSON | ||
var spectaclesJson = JsonConvert.SerializeObject(_container); | ||
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// Write to file | ||
using (var outputFile = new StreamWriter(path)) | ||
{ | ||
outputFile.Write(spectaclesJson); | ||
} | ||
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return spectaclesJson; | ||
} | ||
} | ||
} |
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using System.Runtime.Serialization; | ||
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namespace Spectacles.Net.Data | ||
{ | ||
public class Metadata | ||
{ | ||
[DataMember] | ||
public string type { get; set; } // "Object" | ||
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[DataMember] | ||
public double version { get; set; } // 4.3 | ||
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[DataMember] | ||
public string generator { get; set; } // "Spectacles.RevitExporter Revit Spectacles exporter" | ||
} | ||
} |
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src/Spectacles.Net/Spectacles.Net/Data/SpectaclesContainer.cs
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//The MIT License (MIT) | ||
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//Those portions created by va3c authors are provided with the following copyright: | ||
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//Copyright (c) 2014 va3c | ||
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//Those portions created by Thornton Tomasetti employees are provided with the following copyright: | ||
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//Copyright (c) 2015 Thornton Tomasetti | ||
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//Permission is hereby granted, free of charge, to any person obtaining a copy | ||
//of this software and associated documentation files (the "Software"), to deal | ||
//in the Software without restriction, including without limitation the rights | ||
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
//copies of the Software, and to permit persons to whom the Software is | ||
//furnished to do so, subject to the following conditions: | ||
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//The above copyright notice and this permission notice shall be included in all | ||
//copies or substantial portions of the Software. | ||
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//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
//SOFTWARE. | ||
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#region Namespaces | ||
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using System.Collections.Generic; | ||
using System.Runtime.Serialization; | ||
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#endregion // Namespaces | ||
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namespace Spectacles.Net.Data | ||
{ | ||
/// <summary> | ||
/// three.js object class, successor of SpectaclesScene. | ||
/// The structure and properties defined here were | ||
/// reverse engineered ftom JSON files exported | ||
/// by the three.js and Spectacles editors. | ||
/// </summary> | ||
[DataContract] | ||
public class SpectaclesContainer | ||
{ | ||
[DataMember] | ||
public Metadata metadata { get; set; } | ||
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[DataMember( Name = "object" )] | ||
public SpectaclesObject obj { get; set; } | ||
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[DataMember] | ||
public List<SpectaclesGeometry> geometries; | ||
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[DataMember] | ||
public List<SpectaclesMaterial> materials; | ||
} | ||
} |
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src/Spectacles.Net/Spectacles.Net/Data/SpectaclesGeometry.cs
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using System.Collections.Generic; | ||
using System.Runtime.Serialization; | ||
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namespace Spectacles.Net.Data | ||
{ | ||
[DataContract] | ||
public class SpectaclesGeometry | ||
{ | ||
[DataMember] | ||
public string uuid { get; set; } | ||
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[DataMember] | ||
public string type { get; set; } // "Geometry" | ||
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[DataMember] | ||
public SpectaclesGeometryData data { get; set; } | ||
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// [DataMember] | ||
// public double scale { get; set; } | ||
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[DataMember] | ||
public List<SpectaclesMaterial> materials { get; set; } | ||
} | ||
} |
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src/Spectacles.Net/Spectacles.Net/Data/SpectaclesGeometryData.cs
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using System.Collections.Generic; | ||
using System.Runtime.Serialization; | ||
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namespace Spectacles.Net.Data | ||
{ | ||
[DataContract] | ||
public class SpectaclesGeometryData | ||
{ | ||
// populate data object properties | ||
//jason.data.vertices = new object[mesh.Vertices.Count * 3]; | ||
//jason.data.normals = new object[0]; | ||
//jason.data.uvs = new object[0]; | ||
//jason.data.faces = new object[mesh.Faces.Count * 4]; | ||
//jason.data.scale = 1; | ||
//jason.data.visible = true; | ||
//jason.data.castShadow = true; | ||
//jason.data.receiveShadow = false; | ||
//jason.data.doubleSided = true; | ||
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// https://github.com/mrdoob/three.js/wiki/JSON-Model-format-3 | ||
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// for the faces, we will use | ||
// triangle with material | ||
// 00 00 00 10 = 2 | ||
// 2, [vertex_index, vertex_index, vertex_index], [material_index] // e.g.: | ||
// | ||
//2, 0,1,2, 0 | ||
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[DataMember] | ||
public List<double> vertices { get; set; } // millimetres | ||
// "morphTargets": [] | ||
[DataMember] | ||
public List<double> normals { get; set; } | ||
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// "colors": [] | ||
[DataMember] | ||
public List<double> uvs { get; set; } | ||
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[DataMember] | ||
public List<int> faces { get; set; } // indices into Vertices + Materials | ||
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[DataMember] | ||
public double scale { get; set; } | ||
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[DataMember] | ||
public bool visible { get; set; } | ||
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[DataMember] | ||
public bool castShadow { get; set; } | ||
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[DataMember] | ||
public bool receiveShadow { get; set; } | ||
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[DataMember] | ||
public bool doubleSided { get; set; } | ||
} | ||
} |
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src/Spectacles.Net/Spectacles.Net/Data/SpectaclesMaterial.cs
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using System.Runtime.Serialization; | ||
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namespace Spectacles.Net.Data | ||
{ | ||
/// <summary> | ||
/// Based on MeshPhongMaterial obtained by exporting a cube | ||
/// </summary> | ||
public class SpectaclesMaterial | ||
{ | ||
[DataMember] | ||
public string uuid { get; set; } | ||
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[DataMember] | ||
public string name { get; set; } | ||
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[DataMember] | ||
public string type { get; set; } // MeshPhongMaterial | ||
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[DataMember] | ||
public string color { get; set; } // 16777215 | ||
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// [DataMember] | ||
// public int ambient { get; set; } //16777215 | ||
// | ||
// [DataMember] | ||
// public int emissive { get; set; } // 1 | ||
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[DataMember] | ||
public double opacity { get; set; } // 1 | ||
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[DataMember] | ||
public bool transparent { get; set; } // false | ||
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[DataMember] | ||
public bool wireframe { get; set; } // false | ||
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// [DataMember] | ||
// public int shading { get; set; } // 1 | ||
[DataMember] | ||
public int side { get; set; } | ||
} | ||
} |
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