Skip to content
This repository has been archived by the owner on Jun 11, 2020. It is now read-only.

Releases: uhcmanager/uhcautomation

Release 1.8.1 - Database Integration + Bug Squashes

20 Dec 21:42
Compare
Choose a tag to compare

I finally fixed the database integration issues and added a one-shot player slayer module that is off by default. Hooray!

Release 1.8 - Fully Functional!

23 Sep 00:17
Compare
Choose a tag to compare

The plugin now works for 1.13 with no bugs! Database integration coming with 1.8.1, currently not functional (I'm aware of the irony, but since database integration is optional I'm calling it fully functional dammit)

NOTE: Source code is currently in the db-rewrite branch as I'm still working on the database functionality.

Release 1.6.1 - Hotfix

31 Jul 21:20
Compare
Choose a tag to compare

This release fixes an issue with the previous releases where the plugin would cancel all listeners and tasks from all plugins. Yikers my bikers. As a result of this change, it is now safe to use with other plugins, whereas previous versions were not.

Release 1.6 - Functioning SQL and World Binding!

31 Jul 02:00
Compare
Choose a tag to compare

After slacking on making the SQL work and making the world binding work, I've finally gotten up off my virtual butt and sat down on my IRL butt to make it happen. Wouldya look at that. Anyways...

CHANGELOG:

  • World binding is now effective! This means that on servers with multiple worlds, only the world assigned to the UHC (and its Nether and End world) will be "visible" to the plugin! Finally...
  • The plugin now correctly uses the SQL database you feed it because it really should do that dontcha think.

A special thank you to Innectic from IfyDev for pointing out the optimal way to query and update SQL databases. This update wouldn't have happened without him.

Version 1.5 - Full Public Release

08 Jul 17:07
Compare
Choose a tag to compare

UHC Automation is now available to the public! See the wiki for instructions and features!