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Adding namespace to logging headers.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,26 +1,21 @@ | ||
#ifndef UDA_LOGGING_ACCESSLOG_H | ||
#define UDA_LOGGING_ACCESSLOG_H | ||
#pragma once | ||
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#include "clientserver/udaStructs.h" | ||
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#define HOSTNAMELENGTH 20 | ||
#define DATELENGTH 27 | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
namespace uda::logging | ||
{ | ||
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unsigned int countDataBlockListSize(const uda::client_server::DATA_BLOCK_LIST* data_block_list, | ||
uda::client_server::CLIENT_BLOCK* client_block); | ||
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unsigned int countDataBlockSize(const uda::client_server::DATA_BLOCK* data_block, | ||
uda::client_server::CLIENT_BLOCK* client_block); | ||
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void udaAccessLog(int init, uda::client_server::CLIENT_BLOCK client_block, | ||
uda::client_server::REQUEST_BLOCK request_block, uda::client_server::SERVER_BLOCK server_block, | ||
unsigned int total_datablock_size); | ||
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#ifdef __cplusplus | ||
} | ||
#endif | ||
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#endif // UDA_LOGGING_ACCESSLOG_H | ||
} // namespace uda::logging |
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