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0.5.0

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@unbelievableflavour unbelievableflavour released this 02 Jun 16:58
· 67 commits to master since this release
  • Use different tilesizes in a single level
  • Player will now spawn in the the room that the "player" entity is located in
  • Added config var to switch resolution to 200x120 ( like Pulp )
  • Added config vars to change the paths for interface images
  • Fixed a bug which caused menu() to crash