0.5.0
unbelievableflavour
released this
02 Jun 16:58
·
67 commits
to master
since this release
- Use different tilesizes in a single level
- Player will now spawn in the the room that the "player" entity is located in
- Added config var to switch resolution to 200x120 ( like Pulp )
- Added config vars to change the paths for interface images
- Fixed a bug which caused
menu()
to crash