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This repository implements reinforcement learning algorithms for AI agents, focusing on decision-making strategies in game environments.

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Reinforcement Learning

This repository implements reinforcement learning algorithms for AI agents, focusing on decision-making strategies in game environments.

Features:

  • Value Iteration (VI): A dynamic programming algorithm for computing the optimal policy and value function.
  • Policy Iteration (PI): Another dynamic programming method for computing the optimal policy through iterative policy evaluation and improvement.
  • Q-learning: A popular model-free reinforcement learning algorithm to learn the value of actions.

For more details, please refer to the provided documentation.


Contributor: Sepide Bahrami


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This repository implements reinforcement learning algorithms for AI agents, focusing on decision-making strategies in game environments.

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