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egui-d3d9

D3D9 backend for egui. Primarily intended for source games like CS:GO and GMod.

It's not perfect by far, but it'll do. This is a rewrite of a fork I had of sy1ntexx's egui-d3d11. The input manager and the example code are still mostly from that repository. A lot of the general structure was inherited, as I found it quite intuitive.

Turns out, porting from D3D11 down to D3D9 is harder than just doing D3D9.

DirectX Pipeline