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test(lib): improve code coverage to pass CI check
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unrenamed committed Aug 29, 2023
1 parent 8d29312 commit ca6589a
Showing 1 changed file with 80 additions and 8 deletions.
88 changes: 80 additions & 8 deletions src/maze/formatters/game_map.rs
Original file line number Diff line number Diff line change
@@ -1,11 +1,9 @@
use rand::seq::SliceRandom;

use crate::{
maze::{
formatters::Formatter,
grid::{Grid, cell::Cell},
},
utils::types::Coords,
utils::{types::Coords, rand::RandPositions},
};
use std::fmt::Write;

Expand Down Expand Up @@ -116,11 +114,12 @@ impl GameMap<WithStartGoal> {
cols: usize,
rows: usize,
) -> (usize, usize) {
let mut rng = rand::thread_rng();
let mut positions: Vec<Coords> = self
.iter_possible_start_and_goal_positions(&map, cols, rows)
.collect();
positions.shuffle(&mut rng);

// shuffle possible positions
RandPositions::rand(&mut positions);

let (srow, scol) = positions[0];

Expand Down Expand Up @@ -362,9 +361,19 @@ mod tests {
use super::*;

#[test]
fn new_call_default_params() {
fn new_call() {
let formatter = GameMap::new();
assert_eq!(2, formatter.state.span);
assert_eq!('#', formatter.state.wall);
assert_eq!('.', formatter.state.passage);
}

#[test]
fn default_call() {
let formatter = GameMap::default();
assert_eq!(2, formatter.state.span);
assert_eq!('#', formatter.state.wall);
assert_eq!('.', formatter.state.passage);
}

#[test]
Expand All @@ -386,7 +395,50 @@ mod tests {
}

#[test]
fn format() {
fn goal_change() {
let formatter = GameMap::new().with_start_goal().goal('2');
assert_eq!('2', formatter.extra.goal);
}

#[test]
fn start_change() {
let formatter = GameMap::new().with_start_goal().start('1');
assert_eq!('1', formatter.extra.start);
}

#[test]
fn possible_start_and_goal_positions() {
let formatter = GameMap::new().with_start_goal();
let map = vec![
'#', '#', '#', '#', '#', '#', '#', '#', '#',
'#', '.', '.', '.', '#', '.', '.', '.', '#',
'#', '#', '#', '.', '#', '.', '#', '.', '#',
'#', '.', '.', '.', '#', '.', '#', '.', '#',
'#', '.', '#', '#', '#', '.', '#', '.', '#',
'#', '.', '.', '.', '.', '.', '#', '.', '#',
'#', '#', '#', '#', '#', '#', '#', '.', '#',
'#', '.', '.', '.', '.', '.', '.', '.', '#',
'#', '#', '#', '#', '#', '#', '#', '#', '#',
];
let positions = vec![
(0, 1), (0, 2), (0, 3), (0, 5), (0, 6),
(0, 7),(1, 0),(1, 8),(2, 8),(3, 0),(3, 8),(4, 0),(4, 8),(5, 0),(5, 8),(6, 8),(7, 0),(7, 8),(8, 1),(8, 2),(8, 3),(8, 4),(8, 5),(8, 6),(8, 7),
];
let result = formatter.iter_possible_start_and_goal_positions(&map, 9, 9);
assert_eq!(positions, result.collect::<Vec<_>>());
}

#[test]
fn possible_start_and_goal_positions_when_map_is_empty() {
let formatter = GameMap::new().with_start_goal();
let map = vec![ ];
let positions: Vec<Coords> = vec![];
let result = formatter.iter_possible_start_and_goal_positions(&map, 0, 0);
assert_eq!(positions, result.collect::<Vec<Coords>>());
}

#[test]
fn format_with_no_start_and_goal() {
let mut expected = String::new();
expected.push_str("#########\n");
expected.push_str("#.#.....#\n");
Expand All @@ -398,7 +450,27 @@ mod tests {
expected.push_str("#.......#\n");
expected.push_str("#########\n");

let formatter = GameMap::new().span(1).wall('#').passage('.');
let formatter = GameMap::new().span(1);
let mut grid = generate_maze();
let actual = formatter.format(&mut grid).0;

assert_eq!(actual, expected);
}

#[test]
fn format_with_start_and_goal() {
let mut expected = String::new();
expected.push_str("#S#######\n");
expected.push_str("G.#.....#\n");
expected.push_str("#.#####.#\n");
expected.push_str("#.....#.#\n");
expected.push_str("###.###.#\n");
expected.push_str("#.......#\n");
expected.push_str("#.#######\n");
expected.push_str("#.......#\n");
expected.push_str("#########\n");

let formatter = GameMap::new().span(1).with_start_goal();
let mut grid = generate_maze();
let actual = formatter.format(&mut grid).0;

Expand Down

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