hide cursor in levels but keep it visible in the pause menu and the m… #23
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name: Unity Actions | |
on: | |
pull_request: {} | |
push: {} | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
PROJECT_PATH: . | |
jobs: | |
checklicense: | |
name: check if UNITY_LICENSE is set in github secrets | |
runs-on: ubuntu-latest | |
outputs: | |
is_unity_license_set: ${{ steps.checklicense_job.outputs.is_unity_license_set }} | |
steps: | |
- name: Check whether unity activation requests should be done | |
id: checklicense_job | |
run: | | |
echo "Skip activation job: ${{ env.UNITY_LICENSE != '' }}" | |
echo "::set-output name=is_unity_license_set::${{ env.UNITY_LICENSE != '' }}" | |
activation: | |
needs: [checklicense] | |
if: needs.checklicense.outputs.is_unity_license_set == 'false' | |
name: Request activation file 🔑 | |
runs-on: ubuntu-latest | |
steps: | |
# Request manual activation file | |
- name: Request manual activation file | |
id: getManualLicenseFile | |
# https://github.com/game-ci/unity-request-activation-file/releases/ | |
uses: game-ci/unity-request-activation-file@v2 | |
# Upload artifact (Unity_v20XX.X.XXXX.alf) | |
- name: Expose as artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ steps.getManualLicenseFile.outputs.filePath }} | |
path: ${{ steps.getManualLicenseFile.outputs.filePath }} | |
test: | |
needs: [checklicense] | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
name: Test all modes ✨ | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: Library | |
key: Library-test-project-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-test-project- | |
Library- | |
# https://github.com/game-ci/unity-test-runner/releases/ | |
- uses: game-ci/unity-test-runner@v2 | |
id: testRunner | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
testMode: all | |
customParameters: "-nographics" | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Test results (all modes) | |
path: ${{ steps.testRunner.outputs.artifactsPath }} | |
build: | |
needs: [checklicense] | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneLinux64 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}- | |
Library- | |
# https://github.com/game-ci/unity-builder/releases/ | |
- uses: game-ci/unity-builder@v2 | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: Build-${{ matrix.targetPlatform }} | |
path: build | |
buildWithWindows: | |
needs: [build] | |
if: needs.checklicense.outputs.is_unity_license_set == 'true' | |
name: Build for ${{ matrix.targetPlatform }} | |
runs-on: windows-2019 | |
strategy: | |
fail-fast: false | |
matrix: | |
targetPlatform: | |
- StandaloneWindows64 | |
steps: | |
- name: Checkout Repository | |
uses: actions/checkout@v3 | |
with: | |
lfs: true | |
- uses: actions/cache@v3 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }}-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}- | |
Library- | |
- uses: game-ci/unity-builder@v2 | |
with: | |
projectPath: ${{ env.PROJECT_PATH }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
- name: Upload Build | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Build-${{ matrix.targetPlatform }} | |
path: build | |