Skip to content

Releases: usrshare/snescityeditor

Slight updates and fixes

31 Dec 09:08
Compare
Choose a tag to compare
0.4.1

some fixes for windows. also went back to SDL_Delay, because i don't …

NES game support

26 Dec 18:48
Compare
Choose a tag to compare
NES game support Pre-release
Pre-release

This is the version that can be compiled with support for both the NES and the SNES versions of the game.

(The NES functionality has only been tested with the ROM file presented at archive.org. Using any other versions, including ones compiled from the disassembly, is untested and may result in incompatibility.)

Also, the Windows binaries have been compiled statically, so they no longer need extra libraries to run.

More functional UI

13 Oct 16:01
Compare
Choose a tag to compare
More functional UI Pre-release
Pre-release

This release provides a more functional UI that implements nearly all of the options available on the command line.

Creating SRAM from scratch

12 Oct 16:45
Compare
Choose a tag to compare
Pre-release

This release adds the ability to create SRAM files from maps without having to use another SRAM file as base.

First working UI

04 Oct 19:20
Compare
Choose a tag to compare
First working UI Pre-release
Pre-release

This is the first version that has a working SDL-based graphical user interface.