This main repository is the central hub for all my Blender projects. Whether you're here for inspiration, learning, or just curiosity—welcome aboard! 🚀
I’m documenting my journey in learning Blender, sharing how I plan, manage, and complete projects using Agile project management principles. Each project has its own repository with detailed backlogs, Kanban boards, and learnings. Everything is tracked here to stay on track, reflect on lessons learned, and keep the momentum going.
I apply Agile project management to my creative process to stay organized and finish projects efficiently. While GitHub is traditionally used for version control, I’m using it as a project management tool for my Blender projects.
Each project repo contains a backlog of tasks, progress tracking with Kanban boards, and detailed documentation about what I’ve learned. This way, I keep everything in one place—no scattered to-do lists or forgotten notes! By breaking down big goals into smaller, manageable steps, I make steady progress without feeling overwhelmed.
Note: I don’t version control my Blender files in GitHub. Instead, I track my project progress and document insights to help others learn and stay on track.
Project Name | Description |
---|---|
Blender Projects Main Hub | The central hub for all my Blender 3D projects, showcasing progress, project planning, and lessons learned. (This repo 😉) |
Darius Male Hero Sculpt | Creating a detailed male hero character named Darius, focusing on anatomy, armor design, and facial expressions. |
Rosa Anime Character Sculpt | Modeling an anime-style character named Rosa, exploring topology. |
Turbine Factory Urban Decay | An environment project inspired by Max Hay’s tutorials, recreating an abandoned factory with a massive turbine. |
Cybercity Glowing Street | A futuristic, neon-lit street scene emphasizing wet surfaces, glowing lights, and atmospheric effects. Inspired by Max Hay’s tutorials. |
Emilia Female Hero Sculpt | A sculpting project focused on a female hero character named Emilia, with an emphasis on character design and detailing. Inspired by SpeedChar's tutorials |
Game Design Bax Music | A fictive Game design for Bax Music. A final project for a Game Design Course. Designing a game, writing a 10-pager and popul;atig it with visuals of the game, that I created in Blender. |
Term | Explanation |
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Repository (Repo) | A folder that contains all files, notes, and tasks related to a specific project. |
Issue | A task or note that tracks something that needs to be done or fixed. |
Kanban Board | A visual board that shows tasks in columns like "To Do," "In Progress," and "Done." |
Backlog | A list of all tasks (issues) that are planned for a project. |
Milestone | A goal or phase that groups related tasks together to track progress. |
Label | A tag that helps categorize tasks (e.g., "In Progress," "Bug," or "Research"). |
Wiki | A section for detailed documentation, lessons learned, and project overviews. |
README | A file that provides an overview of a project, typically displayed on the repo’s main page. |
- YouTube Channel 🎥: Follow my journey in video form.
- Instagram 📸: Snapshots of my creative process.
- Personal Blog 📝: Deeper reflections and insights.
This hub is not just about me—it’s about sharing, learning, and growing together. If you have ideas, suggestions, or just want to say hi, feel free to connect:
- Contact Me: Instagram or YouTube.
- Contribute: Explore open issues and discussions in individual project repositories.
Thank you for visiting the Blender Projects Hub! 🌟 Let’s keep learning and creating together.