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Rename asset folder
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rename the folder where assets are stored from `Kinoko` to `Race`, matching the naming convention of mario kart wii
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KooShnoo authored and vabold committed Dec 18, 2024
1 parent 53d38df commit 8a063f8
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions source/game/system/ResourceManager.cc
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ namespace System {
#define ARCHIVE_COUNT 2

static const char *const RESOURCE_PATHS[] = {
"/Kinoko/Common",
"/Race/Common",
nullptr,
};

Expand Down Expand Up @@ -46,7 +46,7 @@ MultiDvdArchive *ResourceManager::load(s32 idx, const char *filename) {
/// @addr{0x80540760}
MultiDvdArchive *ResourceManager::load(Course courseId) {
char buffer[256];
snprintf(buffer, sizeof(buffer), "Kinoko/Course/%s", COURSE_NAMES[static_cast<s32>(courseId)]);
snprintf(buffer, sizeof(buffer), "Race/Course/%s", COURSE_NAMES[static_cast<s32>(courseId)]);
m_archives[1]->load(buffer);
return m_archives[1];
}
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