Add function to expose TCP Client connectivity status #18
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Description
It occurred to me today that there did not exist an explicit function to determine the connectivity status of a TCP Client process. If a user or developer wanted to definitively close a socket without running the chance of generating an Error log, they would need to probe the struct returned by
Tcp.Client.state/1, which felt improper.This PR adds the public function
Tcp.Client.connected?/1which compartmentalizes that probing, allowing a user/developer to determine a simpletrue/falseresponse as to whether or not the Client is currently connected to a Server. The function will returntrueif:socketis non-nil and:statusis:connected, otherwise it will returnfalse.Type of change
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How Has This Been Tested?
Please describe the tests that you ran to verify your changes. Provide instructions so we can reproduce. Please also list any relevant details for your test configuration
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