Stars
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.
🔓 "unknown6" signature builder + 100% pure JS encryption!
🚀 pogobuf, a Pokémon Go Client Library for node.js
🎁 Pokemon Go MITM Proxy - Intercepts the traffic between your Pokemon Go app and their servers, decodes the protocol and gives you a handy tool to enrich your own game experience on the fly.
A Blender script to procedurally generate 3D spaceships
AssetStudio is an independent tool for exploring, extracting and exporting assets.
For when you've had to use System.IO one time too many
a movie texture extension for Unity 3d that adds support for Web GL. Basically just a wrapper around the extisting MovieTexture class and Jonas Echterhoff's web gl movie texture
An experimental toolset for Unity asset and asset bundle files.
example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#
A light shafts (volumetric shadows) effect for Unity.
A flat-ui framework for c#/.net application using SVG targeting browsers
A standalone timeline app that can be controlled by and sends out its values via OSC.
Clojure workshop at Resonate festival 2014
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
This basic Jekyll site enables dynamic content loading via AJAX with all the necessary HTML5 History support.
simple tools for projection mapping in vvvv
Easily sharing DX9ex shared resource information between applications (kind of like Syphon but for Windows)
Projects I created for my talk at the Eyeo Festival.
AS3 Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library