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Use regular open sound for normal-speed doors in the crushed state
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viciious committed Sep 7, 2023
1 parent 901869a commit 3d1822b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion p_doors.c
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@ void T_VerticalDoor (vldoor_t *door)
break;
default:
door->direction = 1;
S_StartPositionedSound((void *)door->sector,sfx_bdopn,&P_SectorOrg);
S_StartPositionedSound((void *)door->sector,sfx_doropn,&P_SectorOrg);
break;
}
}
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