The first UCI chess engine in the Mojo language. (WORK IN PROGRESS.)
- The current engine is not optimized for speed. It is just a proof of concept.
- The source code was based on sunfish.
- Basic UCI support.
- Runable engine.
- Integrate simple GUI for testing.
- Use native Mojo data structures for speed:
- History.
- Board hashing.
- Move generation.
- Integrate NNUE.
- Multi-threading.
- Add Mojo GUI.
- Install Mojo.
- Run
mojo engine.mojo
to start the engine.
- Install Python >= 3.8.
- Install required packages
pip install -r requirements.txt
- Start the GUI:
chmod +x ./engine.mojo
python play -cmd ./engine.mojo
Note: The engine can be run with any UCI compatible GUI. The simple UI is just for quick testing.
- Build the engine with full debug information:
mojo build --debug-level full engine.mojo
- Run the engine with
mojo debug
and use the console just likegdb
orlldb
:
mojo debug engine
- This chess engine is based on sunfish.