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LayersPass: remove deprecated clearWebGL() call #9338

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Jan 13, 2025
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16 changes: 9 additions & 7 deletions modules/core/src/passes/layers-pass.ts
Original file line number Diff line number Diff line change
Expand Up @@ -224,16 +224,18 @@ export default class LayersPass extends Pass {
viewport
});

// TODO v9 - remove WebGL specific logic
if (view && view.props.clear) {
const clearOpts = view.props.clear === true ? {color: true, depth: true} : view.props.clear;
this.device.withParametersWebGL(
{
scissorTest: true,
scissor: glViewport
const clearRenderPass = this.device.beginRenderPass({
framebuffer: target,
parameters: {
viewport: glViewport,
scissorRect: glViewport
},
() => this.device.clearWebGL(clearOpts)
);
clearColor: clearOpts.color ? [0, 0, 0, 0] : false,
clearDepth: clearOpts.depth ? 1 : false
});
clearRenderPass.end();
}

// render layers in normal colors
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