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Correct sound pitch and stereo separation
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viti95 committed Jun 13, 2020
1 parent 92ff6f3 commit 063927c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion i_sound.c
Original file line number Diff line number Diff line change
Expand Up @@ -151,7 +151,7 @@ int I_GetSfxLumpNum(sfxinfo_t *sfx)

int I_StartSound(int id, void *data, int vol, int sep, int pitch, int priority)
{
return SFX_PlayPatch(data, sep, pitch, vol, 0, 100);
return SFX_PlayPatch(data, pitch, sep, vol, 0, 100);
}

void I_StopSound(int handle)
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