This is an attempt to port the arcsynthesis OpenGL tutorials by Jason L. McKesson found at the gltut tutorial from C++ to Scala (and LWJGL).
The source gltut is hosted at bitbucket.
The port is using sbt as the build tool, so you will need that to build. LWJGL dependencies are managed by sbt and the sbt-lwjgl-plugin.
Starting with Tutorial 6, the project uses simplex3d - for now you should manually place the jar files for math and data in the lib folder.