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vZome

This is the source repository for vZome, an application for creating virtual Zome models and exploring other constrained geometric realms. There are two variants of vZome, a web application and a desktop app.

Development on the desktop variant is almost completely stopped, since the online version is the future of vZome. That said, online vZome is not yet completely feature equivalent to desktop vZome.

Online vZome Development Workflow

See online/README.md. If you're interested in exploring the vZome code, this should be your starting point.

Desktop vZome Development Workflow

See desktop/README.md. Both the desktop and core folders contain the Java source code for desktop vZome.

Documentation

The docs folder contains source for a GitHub Pages site that provides the user documentation for vZome.

The developer-docs folder has a few things captured for developer use, though they are probably not very current.

Other Subprojects

There are several other subfolders with sources for efforts that are no longer active, at least for now.

pwa

This is the predecessor for the online application, and explores how to build a progressive web application. It is completely superseded by online.

oculus

This folder contains the source code for a virtual reality form of vZome, using the Unity framework to target the Meta (Oculus) Quest headset. The frameworks and libraries here are now out-of-date, and future VR work will focus on WebXR and therefore be built into the online vZome application.

The code here uses core Java code, which can run on Android devices like the Quest.

server

This folder contains source code for a headless server, originally designed to support conversions (exports) from vZome to other formats. It was later adapted to also support a client-server predecessor to online vZome. This server also relies on Java code from core.

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