v0.112.0
Starting with this version, the minimum version of Unity will be 2021.3
.
このバージョンから Unity の最低バージョンが 2021.3
になります。
URP MToon (vrm-1.0向け) が利用可能になりました
- アプリケーションで Runtime に利用可能です
- VRM-0.x モデルでも import 時に migrate して VRM-1.0 として運用することで URP 適用が可能です
- VRM-0.x 版の URP MToon 提供の予定はありません
- URP MToon をエクスポートする機能はまだありません
利用方法は、サンプル Assets\VRM10_Samples\URPSample
を参照してください。
Built-in RP | URP | HDRP | |
---|---|---|---|
Runtime Import | ✅ | ✅ | No |
Editor Import | ✅ | WIP | No |
Runtime Export | ✅ | WIP | No |
Editor Export | ✅ | WIP | No |
URP package が必要です
未インストールの場合は PackageManager から URP package をインストールしてください
エラーメッセージ
Shader error in 'VRM10/Universal Render Pipeline/MToon10': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at /ghq/github.com/ousttrue/UniVRM-UPM/Library/PackageCache/com.vrmc.vrmshaders@b4130b9e5d/VRM10/MToon10/Resources/VRM10/vrmc_materials_mtoon_render_pipeline.hlsl(5)
Compiling Subshader: 0, Pass: UniversalForward, Vertex program with DIRECTIONAL
Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_FULL_HDR UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS
Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_UNIFIED_SHADER_PRECISION_MODEL UNITY_VIRTUAL_TEXTURING _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHTS_VERTEX _ALPHABLEND_ON _ALPHATEST_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MTOON_EMISSIVEMAP _MTOON_PARAMETERMAP _MTOON_RIMMAP _NORMALMAP
Release Notes
Installation
The UniVRM supports Unity 2020.3 LTS or later.
You can install UniVRM using the UnityPackage or the UPM Package.
VRM 1.0 Import/Export
-
via UnityPackage
- Download VRM-0.112.0_6a46.unitypackage
-
via UPM Package
com.vrmc.vrmshaders
com.vrmc.gltf
com.vrmc.vrm
VRM 0.x Import/Export
-
via UnityPackage
- Download UniVRM-0.112.0_6a46.unitypackage
-
via UPM Package
com.vrmc.vrmshaders
com.vrmc.gltf
com.vrmc.univrm
UPM Package Information
You can install these UPM packages via Package Manager in UnityEditor.
Window
->Package Manager
->+
->Add package from git URL...
UPM package | git URL |
---|---|
com.vrmc.vrmshaders | https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.112.0 |
com.vrmc.gltf | https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.112.0 |
com.vrmc.univrm | https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.112.0 |
com.vrmc.vrm | https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.112.0 |
You can also install via editing Packages/manifest.json
directly.
// Packages/manifest.json
{
"dependencies": {
// ...
"com.vrmc.vrmshaders": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRMShaders#v0.112.0",
"com.vrmc.gltf": "https://github.com/vrm-c/UniVRM.git?path=/Assets/UniGLTF#v0.112.0",
"com.vrmc.univrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM#v0.112.0",
"com.vrmc.vrm": "https://github.com/vrm-c/UniVRM.git?path=/Assets/VRM10#v0.112.0",
// ...
}
}
Development
Samples
- via UnityPackage
- VRM 1.0 Development Samples
- VRM 0.x Development Samples
- via UPM Package
- You can find
Samples
in the Package Manager and then submitImport
button.Window
->Package Manager
->Packages: In Project
->VRM-1.0
orVRM
- You can find