This a sockets helper lib
#include "sockets_library_in_c/sockets.h" // if server is not in the repo folder
#include <stdio.h>
#include <string.h>
#include <unistd.h>
int main(void){
SERVER server;
int soc, opt = 1;
char string[BUFFSIZE], old_string[BUFFSIZE];
old_string[0] = '{';
__server_init__(&server);
server.create(&server, AF_INET, SOCK_STREAM, 0);
server.set(&server, SOL_SOCKET, BOTH, opt, AF_INET, INADDR_ANY, 8080);
server.bin(&server);
server.lis(&server, 1);
soc = server.acc(&server);
while(1){
server.r(&server, soc, string, BUFFSIZE);
if(strcmp(string, "Disconnect") == 0){
close(soc);
return 0;
}
printf("%s\n", string);
}
}
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/socket.h>
#include <stdint.h>
#include <unistd.h>
#include "sockets_library_in_c/sockets.h" // if client is not in the repo folder
#include <string.h>
#include <stdio.h>
int main(void){
CLIENT client;
char string[BUFFSIZE];
__client_init__(&client);
client.create(&client, AF_INET, SOCK_STREAM, 0);
client.connect(&client, AF_INET, 8080, "127.0.0.1");
while(1){
printf("Message: ");
scanf("%s", string);
client.s(&client, client.fd, string, BUFFSIZE, 0);
if(strcmp(string, "Disconnect") == 0){
break;
}
}
}
😃