Skip to content

Commit

Permalink
Readme update
Browse files Browse the repository at this point in the history
  • Loading branch information
walbourn committed Nov 18, 2020
1 parent 8120484 commit 540a78d
Showing 1 changed file with 13 additions and 4 deletions.
17 changes: 13 additions & 4 deletions DXUT/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,10 +6,9 @@ http://go.microsoft.com/fwlink/?LinkId=320437

Copyright (c) Microsoft Corporation. All rights reserved.

**June 3, 2020**
**November 17, 2020**

DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily
samples, demos, and prototypes.
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.

This code is designed to build with Visual Studio 2017 ([15.9](https://walbourn.github.io/vs-2017-15-9-update/)) or Visual Studio 2019. It is recommended that you make use of the Windows 10 May 2020 Update SDK ([19041](https://walbourn.github.io/windows-10-may-2020-update-sdk/)).

Expand All @@ -21,12 +20,22 @@ Documentation is available on the [GitHub wiki](https://github.com/Microsoft/DXU

## Notices

*This project is 'archived'. It is still available for use for legacy projects, but use of it for new projects is not recommended.*
<span style="color:red">*This project is 'archived'. It is still available for use for legacy projects, but use of it for new projects is not recommended.*</span>

All content and source code for this package are subject to the terms of the [MIT License](http://opensource.org/licenses/MIT).

## Contributing

This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.opensource.microsoft.com.

When you submit a pull request, a CLA bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., status check, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.

This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/). For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.

## Trademarks

This project may contain trademarks or logos for projects, products, or services. Authorized use of Microsoft trademarks or logos is subject to and must follow [Microsoft's Trademark & Brand Guidelines](https://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/usage/general). Use of Microsoft trademarks or logos in modified versions of this project must not cause confusion or imply Microsoft sponsorship. Any use of third-party trademarks or logos are subject to those third-party's policies.

## Samples

* Direct3D Tutorial08 - 10
Expand Down

0 comments on commit 540a78d

Please sign in to comment.