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v0.0.3

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@asiaziola asiaziola released this 23 Aug 08:50
· 361 commits to main since this release
  1. Refactored UI for ConnectWalletScene, GameHubScene, LoungeAreaScene, LeaderBoardScene - UI previously developed directly in Phaser has been rewritten to mithril.js, few design changes added.
  2. Decreased APS (attack per second):
  • hacker beaver: 600ms
  • tank beaver: 400ms
  • agile beaver: 250ms
  1. Fixed explosion animation fired after mine attack.
  2. P key (for picking objects) has been switched to C key.
  3. Aim direction marker added - it shows in which direction attack is being performed.
  4. Mine collected and left somewhere in the game by the player is now visible for the player who's left it.
  5. Minor Beavers stats changes (attack power, hit chance, critical chance)
  6. Players limit increased to 20.