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v0.0.7

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@asiaziola asiaziola released this 20 Sep 10:49
· 23 commits to main since this release
  1. Respawn - new items are regenerated on the map after specific number of rounds, current configuration for game objects (0 meaning it will not be respawned):
  ap: { roundsToRespawn: 15 },
  hp: { roundsToRespawn: 20 },
  equipment_mine: { roundsToRespawn: 20 },
  teleport_device: { roundsToRespawn: 0 },
  scanner_device: { roundsToRespawn: 0 },
  1. Activate game after losing focus (fix) - when game start countdown on the main scene has been in progress and user left the game tab (e.g. by opening another tab) it was possible that game will start in the background (meaning that when user returns to the game tab the countdown will be stopped and game not activated)

  2. Rebalance

  • sniper rifle (hacker beaver):
    DAMAGE
    old values: [20, 19, 18, 17, 16],
    new values: [30, 28, 27, 25, 24],
  • shotgun (heavy beaver):
    DAMAGE
    old values: [25, 19, 15],
    new values: [37, 28, 22],
  • katana (speedy beaver):
    DAMAGE
    old values: [25],
    new values: [50],
    CRITICAL HIT CHANCE
    old values: [0.1],
    new values: [0.35],
  • teleports
    MAX
    old value: 5
    new value: 3
  • scanners
    MAX
    old value: 4
    new value: 3