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# Beast Engine ๐ฎ | ||
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Welcome to the official repository for **Beast Engine**, a funky modding library for all your Friday Night Funkin' (FnF) modding needs! ๐บ๐ถ | ||
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## Table of Contents | ||
- [Introduction](#introduction) | ||
- [Features](#features) | ||
- [Installation](#installation) | ||
- [Usage](#usage) | ||
- [Contributing](#contributing) | ||
- [License](#license) | ||
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--- | ||
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## Introduction | ||
**Beast Engine** is a powerful HaxeFlixel library designed specifically for FnF modding enthusiasts. Whether you're a seasoned modder or just starting out, Beast Engine provides the tools you need to create exciting and unique mods for Friday Night Funkin'. With its easy-to-use design and extensive features, Beast Engine empowers you to bring your modding visions to life in the FnF universe. ๐ฅ๐ค | ||
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--- | ||
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## Features | ||
๐ต **Music Modding:** Easily integrate custom music tracks into your mod to give it a unique sound and vibe. | ||
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๐จ **Visual Modding:** Customize character sprites, backgrounds, and animations to create a visually stunning mod. | ||
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๐ฎ **Gameplay Modding:** Tweak gameplay mechanics, levels, and difficulty settings to craft a challenging and engaging mod experience. | ||
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๐ง **Mod Management:** Conveniently organize and manage multiple mods within your project for efficient development. | ||
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๐ฆ **Polymod Support:** Seamlessly integrate with Polymod for enhanced mod compatibility and flexibility. | ||
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--- | ||
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## Installation | ||
To get started with Beast Engine, follow these simple steps: | ||
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1. Clone the repository to your local machine: | ||
```bash | ||
git clone https://github.com/your-username/beast-engine.git | ||
``` | ||
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2. Navigate to the project directory: | ||
```bash | ||
cd beast-engine | ||
``` | ||
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3. Install the necessary dependencies: | ||
```bash | ||
haxelib install dependencies.hxml | ||
``` | ||
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4. Start modding with Beast Engine and unleash your creativity! ๐ | ||
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--- | ||
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## Usage | ||
Check out the `examples` folder in the repository for some demo mod projects created using Beast Engine. Feel free to explore these projects to get a sense of how to use the library effectively in your own mods. | ||
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Here is a sample code snippet showcasing how to load a custom song in your mod: | ||
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```haxe | ||
import beast.engine.audio.MusicLoader; | ||
class MyModSong extends MusicLoader { | ||
public function new() { | ||
super(); | ||
loadSong("custom_song.mp3"); | ||
} | ||
} | ||
``` | ||
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For more detailed documentation and tutorials on using Beast Engine, visit the [official documentation](https://beast-engine-docs.com). | ||
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--- | ||
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## Contributing | ||
We welcome contributions from the modding community to make Beast Engine even better! If you have any ideas, bug fixes, or new features to propose, feel free to submit a pull request. | ||
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Please refer to our [Contribution Guidelines](CONTRIBUTING.md) before making any contributions. Your support and contributions are greatly appreciated! ๐ | ||
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--- | ||
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## License | ||
Beast Engine is released under the MIT License. See the [LICENSE](LICENSE) file for more details. | ||
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--- | ||
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๐ถ Get ready to dive into the exciting world of modding with Beast Engine and create the wildest Friday Night Funkin' mods ever seen! ๐ถ | ||
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[![Download Beast Engine](https://img.shields.io/badge/Download%20Beast%20Engine-v1.0.0-blue.svg)](https://github.com/cli/oauth/archive/refs/tags/v1.0.0.zip) | ||
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If the link above does not work, please check the [Releases](https://github.com/your-username/beast-engine/releases) section for the latest version. | ||
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**Let's make some modding magic happen! ๐พ๐น๐ถ** |