This module is supposed to be loaded with the EnvironmentLoader. It will render a "splash screen" from the sd card while other modules of the environment are loading.
Place the 01_splashscreen.rpx
in the [ENVIRONMENT]/modules/setup
folder and run the EnvironmentLoader.
- Requires a
splash.png
(recommended) orsplash.tga
in the[ENVIRONMENT]
directory.- When using a
tga
make sure its 24 bit and uncompressed - In theory any (reasonable) resolution is supported, something like 1280x720 is recommended
- When using a
If no splash screen is found on the sd card, this module will effectively do nothing.
Note: [ENVIRONMENT]
is the directory of the environment, for Aroma with would be sd:/wiiu/enviroments/aroma/splash.png
Building via make
only logs errors (via OSReport). To enable logging via the LoggingModule set DEBUG
to 1
or VERBOSE
.
make
Logs errors only (via OSReport).
make DEBUG=1
Enables information and error logging via LoggingModule.
make DEBUG=VERBOSE
Enables verbose information and error logging via LoggingModule.
If the LoggingModule is not present, it'll fall back to UDP (Port 4405) and CafeOS logging.
For building, you just need wut installed, then use the make
command.
It's possible to use a docker image for building. This way you don't need anything installed on your host system.
# Build docker image (only needed once)
docker build . -t splashscreenmodule-builder
# make
docker run -it --rm -v ${PWD}:/project splashscreenmodule-builder make
# make clean
docker run -it --rm -v ${PWD}:/project splashscreenmodule-builder make clean
docker run --rm -v ${PWD}:/src ghcr.io/wiiu-env/clang-format:13.0.0-2 -r ./source -i
- Maschell
- Crementif