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First released alpha version provides these features:
- simple (delivery) quest which gives player access to Simulation Facility
- scavenging city encounters to obtain Junk, which can be then traded for Digital Credit used for
Simulation - buying stuff used in Virtual Reality for Digital Credit
- possible cooperation mode with other players in simulations (VR) either to play against NPCs or each other in team deathmatch
- currently two types of NPC enemies in Simulations: weak - geckos, strong - raiders
- grave digging in desert encounters to obtain various stuff (weapons, armor, special items)
- some tweaks in AI
- NPC actions defined via Behavior Tree System
- mouse over info
- turn based combat control using keys (SPACE to end turn, CTRL+SPACE to end combat)
- admin panel (CTRL+SHIFT+CLICK)
Other than gameplay features it also provides scripts to be integrated to game:
- follower system
- formation system for followers
- hireable shopkeeper system
- worldmap leader system (NPC leading players on defined WM route, e.g. caravans)
Additional information:
- Server runs on Mono.
- There is no public server running with this version. In order to try it, you have to start your own server.
Known issues:
- It is possible that when that server will crash on startup. This seems to be due binding of function from Mono. If that happens, you will have to delete compiled AS scripts (*.fosb, *.fosp) either manually or by using Clean.bat (Clean.sh) in Server directory.