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Merge pull request #33 from wobbier/audio-thread #331

Merge pull request #33 from wobbier/audio-thread

Merge pull request #33 from wobbier/audio-thread #331

Triggered via push June 18, 2024 07:35
Status Failure
Total duration 6m 8s
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Windows.yml

on: push
Matrix: build
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38 errors
build (windows-2022, Editor, Debug): Engine/Source/Resources/SoundResource.cpp#L27
'FMOD_OPENSTATE': undeclared identifier
build (windows-2022, Editor, Debug): Engine/Source/Resources/SoundResource.cpp#L27
syntax error: missing ';' before identifier 'openstate'
build (windows-2022, Editor, Debug): Engine/Source/Resources/SoundResource.cpp#L28
use of undefined type 'FMOD::Sound'
build (windows-2022, Editor, Debug): Engine/Source/Resources/SoundResource.cpp#L29
'FMOD_OPENSTATE_READY': undeclared identifier
build (windows-2022, Editor, Debug)
Process completed with exit code 1.
build (windows-2022, Editor, Release): Engine/Source/Resources/SoundResource.cpp#L27
'FMOD_OPENSTATE': undeclared identifier
build (windows-2022, Editor, Release): Engine/Source/Resources/SoundResource.cpp#L27
syntax error: missing ';' before identifier 'openstate'
build (windows-2022, Editor, Release): Engine/Source/Resources/SoundResource.cpp#L29
'FMOD_OPENSTATE_READY': undeclared identifier
build (windows-2022, Editor, Release)
Process completed with exit code 1.
build (windows-2022, Game_Win64, Release)
The job was canceled because "windows-2022_Editor_Debug" failed.
build (windows-2022, Game_Win64, Release)
The operation was canceled.
build (windows-2022, Game_Win64, Retail)
The job was canceled because "windows-2022_Editor_Debug" failed.
build (windows-2022, Game_Win64, Retail): Engine/Source/Resources/SoundResource.cpp#L27
'FMOD_OPENSTATE': undeclared identifier
build (windows-2022, Game_Win64, Retail): Engine/Source/Resources/SoundResource.cpp#L27
syntax error: missing ';' before identifier 'openstate'
build (windows-2022, Game_Win64, Retail): Engine/Source/Resources/SoundResource.cpp#L29
'FMOD_OPENSTATE_READY': undeclared identifier
build (windows-2022, Game_Win64, Retail)
The operation was canceled.
build (windows-2022, Game_Win64, Debug)
The job was canceled because "windows-2022_Editor_Debug" failed.
build (windows-2022, Game_Win64, Debug): Engine/Source/Resources/SoundResource.cpp#L27
'FMOD_OPENSTATE': undeclared identifier
build (windows-2022, Game_Win64, Debug): Engine/Source/Resources/SoundResource.cpp#L27
syntax error: missing ';' before identifier 'openstate'
build (windows-2022, Game_Win64, Debug): Engine/Source/Resources/SoundResource.cpp#L29
'FMOD_OPENSTATE_READY': undeclared identifier
build (windows-2022, Game_Win64, Debug)
The operation was canceled.
build (windows-2022, Editor, Retail)
The job was canceled because "windows-2022_Editor_Debug" failed.
build (windows-2022, Editor, Retail)
The operation was canceled.