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Add ellipsis menu on post list #25348
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6652590
Ellipsis menu on post list
crazytonyli 135104f
Only allow viewing published posts
crazytonyli 5045475
Show the same more actions in the context menu
crazytonyli 2fc012d
Require confirmation when trashing published posts
crazytonyli 34fab64
Use multiple status in tabs
crazytonyli f8edf5c
Replace UIViewControllerRepresentable with UIKit presentation
crazytonyli 2e7d338
Show New Stats from the more action
crazytonyli 57dd9e4
Show pre-publish sheet
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,87 @@ | ||
| import SVProgressHUD | ||
| import SwiftUI | ||
|
|
||
| enum ProgressHUDState: Equatable { | ||
| case idle | ||
| case running | ||
| case success | ||
| case failure(String) | ||
| } | ||
|
|
||
| private struct ProgressHUDModifier: ViewModifier { | ||
| @Binding var state: ProgressHUDState | ||
| @State private var dismissTask: Task<Void, Never>? | ||
|
|
||
| func body(content: Content) -> some View { | ||
| content | ||
| .onChange(of: state) { _, newValue in | ||
| dismissTask?.cancel() | ||
| dismissTask = nil | ||
|
|
||
| switch newValue { | ||
| case .idle: | ||
| break | ||
| case .running: | ||
| SVProgressHUD.show() | ||
| case .success: | ||
| SVProgressHUD.showSuccess(withStatus: nil) | ||
| dismissAndReset() | ||
| case .failure(let message): | ||
| SVProgressHUD.showError(withStatus: message) | ||
| dismissAndReset() | ||
| } | ||
| } | ||
| } | ||
|
|
||
| private func dismissAndReset() { | ||
| dismissTask = Task { | ||
| try? await Task.sleep(for: .seconds(1)) | ||
| guard !Task.isCancelled else { return } | ||
| await SVProgressHUD.dismiss() | ||
| state = .idle | ||
| } | ||
| } | ||
| } | ||
|
|
||
| extension View { | ||
| func progressHUD(state: Binding<ProgressHUDState>) -> some View { | ||
| modifier(ProgressHUDModifier(state: state)) | ||
| } | ||
| } | ||
|
|
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| // MARK: - Preview | ||
|
|
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| #Preview("ProgressHUD Race Condition") { | ||
| @Previewable @State var state: ProgressHUDState = .idle | ||
|
|
||
| VStack(spacing: 20) { | ||
| // Expected: .idle → .running → .success → .idle | ||
| Button("Run & Succeed") { | ||
| state = .running | ||
| DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { | ||
| state = .success | ||
| } | ||
| } | ||
|
|
||
| // Expected: .idle → .running → .failure → .idle | ||
| Button("Run & Fail") { | ||
| state = .running | ||
| DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) { | ||
| state = .failure("Something went wrong") | ||
| } | ||
| } | ||
|
|
||
| // Expected: .idle → .success → .running (spinner stays on screen) | ||
| Button("Quick Succession (auto)") { | ||
| state = .success | ||
| DispatchQueue.main.asyncAfter(deadline: .now() + 0.8) { | ||
| state = .running | ||
| } | ||
| } | ||
|
|
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| Text("State: \(String(describing: state))") | ||
| .font(.headline) | ||
| .animation(.none, value: state) | ||
| } | ||
| .progressHUD(state: $state) | ||
| } | ||
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In the production version, instead of a modal HUD, the app shows activity indicators on a per-cell level. It doesn't block your flow and allow you to perform multiple operations in parallel and not wait for completion.