Extracts the filesystem from RaiderZ and GunZ: The Second Duel clients.
Latest build: z3ResEx.exe
z3ResEx.exe [client_path] [-v|-x|-l|-c] [criteria]
To begin immediate extraction from the current directory, run from the command line without any arguments:
z3ResEx.exe
To run with verbose output:
z3ResEx.exe . -v
z3ResEx.exe . --verbose
To run without extracting any file data:
z3ResEx.exe . -x
z3ResEx.exe . --no-extraction
To list all files in the filesystem:
z3ResEx.exe . -l
z3ResEx.exe . --list-filesystem
To limit which files are used:
z3ResEx . -c ".lua"
z3ResEx . --criteria ".lua"
Extract files from the Interface
folder
z3ResEx.exe . -c "Interface\\"
Create a filelist named filelist.txt
from a RaiderZ filesystem:
z3ResEx.exe "C:\Games\RaiderZ" -l > filelist.txt
List all models from a GunZ2 filesystem:
z3ResEx.exe "C:\NetmarbleGunZ" -l -c ".elu"
The project was compiled with Microsoft Visual C++ 2010, and requires the Crypto++ library.
To compile z3ResEx, you need to first generate the Crypto++ .lib
files, which is done by rebuilding the cryptolib project.
Researched and coded by x1nixmzeng.
Thanks to Sir Kane who identified the Crypto++ method, to the members of the XeNTaX community, and those who shared download links to various clients.
This tool was written for personal use only. Please respect that the content you extract is owned by somebody else and should not be re-distributed without legal permissions from the copyright owner.